Oculus Go livestream?

S.L.P. image questions, stereoscopic video livestream and recording, stereoscopic photo capture etc.
orotot
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Re: Oculus Go livestream?

Post by orotot » Tue May 14, 2019 3:19 pm

ok great - thanks for the info - that's kinda what i figured but wanted to be sure. i'll work on making them talk to each other. ty.

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Realizator
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Re: Oculus Go livestream?

Post by Realizator » Wed May 15, 2019 8:20 am

wildag wrote:
Sat May 11, 2019 1:38 pm
I put in a request for bids on upwork.com. Received two believable bids for $1,500. One of them is a group from Ukraine. I've invited that group from the Ukraine to view this forum and the StereoPi project.

They're proposing that the project be built in Unity 3d - which I think is a good choice. That would provide a starting place me and other groups to integrate what they create into more complex applications (think menu systems, overlay information, logos, etc).

I'm willing to cost split on this - but I imagine this would make StereoPi very unique amongst the other options.
Wildag, I received estimations from several Russian teams, but their prices are higher. Let's start with the team you've found. If you a ready to share our costs, we can do it 50/50 (we pay 50%). If anybody else will decide to join to our small investors group (StereoPi + Wildag, we can call this group StereoDag :D ), we can recalculate our shares.
We are ready to start. What about you?
Eugene a.k.a. Realizator

wildag
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Re: Oculus Go livestream?

Post by wildag » Wed May 15, 2019 11:43 am

Yea. Let’s do it.

I’ll make a quick requirements doc - just to be sure we’re both on the same page about what we want the app to do. Then I’ll share it with you and the developer.

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Re: Oculus Go livestream?

Post by Realizator » Wed May 15, 2019 12:28 pm

wildag wrote:
Wed May 15, 2019 11:43 am
Yea. Let’s do it.

I’ll make a quick requirements doc - just to be sure we’re both on the same page about what we want the app to do. Then I’ll share it with you and the developer.
Could you please do it in Google Docs for collaborative editing?
UPD> you can send me a link to my forum nickname @gmail.com
Eugene a.k.a. Realizator

orotot
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Re: Oculus Go livestream?

Post by orotot » Wed May 15, 2019 2:25 pm

i still get the black screen. i think i have a bad wifi dongle.

do u have any recommendations for wifi dongle model. can u share with me the specs for the one you used.

i want to try and reduce variables as much as possible.

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Re: Oculus Go livestream?

Post by Realizator » Wed May 15, 2019 2:53 pm

orotot wrote:
Wed May 15, 2019 2:25 pm
i still get the black screen. i think i have a bad wifi dongle.

do u have any recommendations for wifi dongle model. can u share with me the specs for the one you used.

i want to try and reduce variables as much as possible.
ororot, please do these steps:
1. Check if your wifi settings are correct:
- wifi_iface = wlan0
- wifi_ssid=your-access-point-name
- wifi_psk=yourpassword
2. If you have Android phone, install our application and run it. If application will find StereoPi in the network (automatically), your wifi works fine.
3. If you have no Android device, but have Windows 10 or iOS device, type in browser "stereopi.local" - after 10-20 seconds administration panel should appear
4. If it still not working - check this dongle on your computer.
5. If nothing helps, please read my answer about WiFi dongles in this forum thread
Eugene a.k.a. Realizator

orotot
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Joined: Sun May 12, 2019 4:45 pm

Re: Oculus Go livestream?

Post by orotot » Wed May 15, 2019 4:47 pm

ok i sussed a solution.

connected the stereo pi via ethernet to tp-link Nano Router, then set then set up the Go to access the ssid from the router.

bingo. works perfectly!

woo-hoo!

very cool.

now time to build my sculpture! -

in terms of the unity development i'd be curious as whether multiple boards could be chained together to allow inputs from 4-6 cameras.

orotot
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Re: Oculus Go livestream?

Post by orotot » Wed May 15, 2019 4:59 pm

one question though - the images don't align in the headset - and on the screen they are not globes - but flat. is this the difference between the 3d and 2d settings?

orotot
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Re: Oculus Go livestream?

Post by orotot » Wed May 15, 2019 5:05 pm

sorry again - i should think before posting. wide angle camera - would be globe like. i have those at the studio.

thanks again - super pumped to be able to do this.

wildag
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Re: Oculus Go livestream?

Post by wildag » Thu May 16, 2019 1:03 pm

Realizator wrote:
Wed May 15, 2019 12:28 pm
Could you please do it in Google Docs for collaborative editing?
UPD> you can send me a link to my forum nickname @gmail.com
Yea. I’ll start that doc later today and share it with you.

wildag
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Re: Oculus Go livestream?

Post by wildag » Fri May 17, 2019 1:24 pm

FYI, I shared the doc with you.

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Re: Oculus Go livestream?

Post by Realizator » Fri May 17, 2019 3:34 pm

wildag wrote:
Fri May 17, 2019 1:24 pm
FYI, I shared the doc with you.
Got it, thanks!
Eugene a.k.a. Realizator

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Re: Oculus Go livestream?

Post by Realizator » Sat May 18, 2019 10:18 am

wildag, I'v updated task description document. Let's continue in a google docs.
Eugene a.k.a. Realizator

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